翻訳と辞書
Words near each other
・ Empalactis
・ Empalactis ponomarenkoae
・ Empalactis sporogramma
・ Empalme
・ Empalme (food)
・ Empalme (Madrid Metro)
・ Empalme Municipality
・ Empalme Olmos
・ Empalme Villa Constitución
・ Empalme, Sonora
・ Emotion in animals
・ Emotion in Motion
・ Emotion in Motion (album)
・ Emotion in Motion (song)
・ Emotion Is Dead
Emotion Markup Language
・ Emotion Media Factory
・ Emotion perception
・ Emotion Pictures
・ Emotion Production
・ Emotion Recognition
・ Emotion regulation and eating
・ Emotion work
・ Emotion-sensitive software
・ Emotional (Carl Thomas album)
・ Emotional (disambiguation)
・ Emotional (Falco album)
・ Emotional (Falco song)
・ Emotional (Jeffrey Osborne album)
・ Emotional (K-Ci and JoJo album)


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Emotion Markup Language : ウィキペディア英語版
Emotion Markup Language

An Emotion Markup Language (EML or EmotionML) has first been defined by the W3C Emotion Incubator Group (EmoXG)〔(W3C Emotion Markup Language Incubator Group )〕 as a general-purpose emotion annotation and representation language, which should be usable in a large variety of technological contexts where emotions need to be represented. Emotion-oriented computing (or "affective computing") is gaining importance as interactive technological systems become more sophisticated. Representing the emotional states of a user or the emotional states to be simulated by a user interface requires a suitable representation format.
A standard Emotion Markup Language does not yet exist. Although several non-standard markup languages containing elements of emotion annotation have been proposed, none of these languages have undergone thorough scrutiny by emotion researchers, nor have they been designed for generality of use in a broad range of application areas.
==History==
In 2006, a first W3C Incubator Group,〔(W3C Incubator Groups )〕 the Emotion Incubator Group (EmoXG), was set up "to investigate a language to represent the emotional states of users and the emotional states simulated by user interfaces"〔(W3C Home Page News Archive, 2006 )〕 with the final Report published on 10 July 2007.〔(W3C Emotion Incubator Group Report ) 10 July 2007〕
In 2007, the Emotion Markup Language Incubator Group (EmotionML XG) was set up as a follow-up to the Emotion Incubator Group, "to propose a specification draft for an Emotion Markup Language, to document it in a way accessible to non-experts, and to illustrate its use in conjunction with a number of existing markups."〔(Emotion Markup Language Incubator Group Charter )〕 The final report of the Emotion Markup Language Incubator Group, ''Elements of an EmotionML 1.0'', was published on 20 November 2008.〔(Elements of an EmotionML 1.0 ), Final Report of the Emotion Markup Language Incubator Group, 20 November 2008〕
The work then was continued in 2009 in the frame of the W3C's Multimodal Interaction Activity, with the First Public Working Draft of "Emotion Markup Language (EmotionML) 1.0" being published on 29 October 2009.〔(First Public Working Draft of "Emotion Markup Language (EmotionML) 1.0" )〕 The Last Call Working Draft of "Emotion Markup Language 1.0", was published on 7 April 2011.〔(The Last Call Working Draft of "Emotion Markup Language 1.0" )〕 The Last Call Working Draft addressed all open issues that arose from feedback of the community on the First Call Working Draft as well as results of a workshop held in Paris in October 2010.〔(Workshop on Emotion Markup Language, Paris, 5-6 October 2010 )〕 Along with the Last Call Working Draft, a list of vocabularies for EmotionML〔(List of vocabularies for EmotionML )〕 has been published to aid developers using common vocabularies for annotating or representing emotions.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Emotion Markup Language」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.